I don’t want to be the guy who’s the official source for whatever that is. However, the director heavily suggested that the original game might not have generated enough sales to warrant an expensive follow-up.Īsked what Sony’s reasoning could be for reportedly rejecting plans for a Days Gone sequel, Ross said: “I don’t think it’s publicly confirmed what the status of is. Ross confirmed several elements of Bloomberg’s report, including parts of Bend being assigned to work on Naughty Dog projects, but would not outright confirm that Days Gone 2 had been canned. On Sunday, Ross – who confirmed he’s now joined Mortal Kombat studio NetherRealm – said that he was at one point working on a Days Gone 2 pitch, but claimed that his departure from Bend was due to personal reasons and “had nothing to do with the status of the sequel”. Days Gone’s director says a planned sequel would’ve featured “a shared universe with co-op”. Ross announced his departure from Bend in December, along with Days Gone’s creative director John Garvin.Īccording to a Bloomberg report published this week, key staff had left Bend following the unsuccessful Days Gone 2 pitch, and frustration at then being assigned to work on Naughty Dog projects as a support team. ![]() However, he did reveal some details on his sequel pitch – including plans for a significant online mode – and heavily suggested that sales of the first game might not have been strong enough to persuade Sony to greenlight it. Speaking during a lengthy livestream with God of War creator David Jaffe, former Sony Bend game director Jeff Ross confirmed that he was at one point working on a Days Gone 2 pitch but, due to an NDA with his former employer, couldn’t confirm if it had been cancelled. Days Gone’s director has responded to a report claiming that plans for Days Gone 2 were rejected by Sony.
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